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b64340d870
| Author | SHA1 | Date | |
|---|---|---|---|
| b64340d870 | |||
| 37cc83d37a | |||
| 1a09870818 | |||
| 4e462fb351 |
@@ -3,7 +3,7 @@ _version = 3
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[server]
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#
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# Defines the distance the player will receive updates around.
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realTimeUpdateDistanceRadiusInChunks = 256
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realTimeUpdateDistanceRadiusInChunks = 128
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#
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# Prefix of the level keys sent to the clients.
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# If the mod is running behind a proxy, each backend should use a unique value.
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@@ -52,12 +52,12 @@ _version = 3
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#
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# Maximum per-player speed for uploading LODs to the clients, in KB/s.
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# Value of 0 disables the limit.
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playerBandwidthLimit = 500
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playerBandwidthLimit = 256
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#
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# Enables adaptive transfer speed based on client performance.
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# If true, DH will automatically adjust transfer rate to minimize connection lag.
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# If false, transfer speed will remain fixed.
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enableAdaptiveTransferSpeed = false
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enableAdaptiveTransferSpeed = true
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[server.experimental]
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#
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@@ -114,7 +114,7 @@ _version = 3
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[common.multiThreading]
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#
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# How many threads should be used by Distant Horizons?
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numberOfThreads = 6
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numberOfThreads = 4
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#
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# A value between 1.0 and 0.0 that represents the percentage
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# of time each thread can run before going idle.
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@@ -524,7 +524,7 @@ _version = 3
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minLight = "0.25"
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#
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# Enable Screen Space Ambient Occlusion
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enableSsao = true
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enableSsao = false
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#
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# Determines the radius Screen Space Ambient Occlusion is applied, measured in blocks.
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radius = "4.0"
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@@ -573,7 +573,7 @@ _version = 3
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[client.advanced.graphics.genericRendering]
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#
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# If true LOD clouds will be rendered.
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enableCloudRendering = true
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enableCloudRendering = false
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#
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# Sets the maximum height at which beacons will render.This will only affect new beacons coming into LOD render distance.Beacons currently visible in LOD chunks will not be affected.
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beaconRenderHeight = 6000
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@@ -602,7 +602,7 @@ _version = 3
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#
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# Lowest Quality: CHUNK
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# Highest Quality: BLOCK
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maxHorizontalResolution = "BLOCK"
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maxHorizontalResolution = "FOUR_BLOCKS"
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#
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# If true LODs will fade away as you get closer to them.
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# If false LODs will cut off abruptly at a set distance from the camera.
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@@ -611,7 +611,7 @@ _version = 3
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#
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# Should DH fade out before reaching the far clip plane?
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# This is helpful to prevent DH clouds from cutting off in the distance.
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dhFadeFarClipPlane = true
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dhFadeFarClipPlane = false
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#
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# How bright LOD colors are.
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#
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@@ -641,7 +641,7 @@ _version = 3
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#
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# Lowest Quality: HEIGHT_MAP
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# Highest Quality: EXTREME
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verticalQuality = "MEDIUM"
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verticalQuality = "LOW"
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#
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# What blocks shouldn't be rendered as LODs?
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#
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@@ -650,7 +650,7 @@ _version = 3
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blocksToIgnore = "NON_COLLIDING"
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#
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# The radius of the mod's render distance. (measured in chunks)
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lodChunkRenderDistanceRadius = 256
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lodChunkRenderDistanceRadius = 64
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#
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# What value should vanilla Minecraft's texture LodBias be?
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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@@ -672,14 +672,14 @@ _version = 3
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# This indicates how quickly LODs decrease in quality the further away they are.
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# Higher settings will render higher quality fake chunks farther away,
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# but will increase memory and GPU usage.
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horizontalQuality = "MEDIUM"
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horizontalQuality = "LOW"
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#
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# How should LOD transparency be handled.
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#
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# COMPLETE: LODs will render transparent.
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# FAKE: LODs will be opaque, but shaded to match the blocks underneath.
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# DISABLED: LODs will be opaque.
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transparency = "COMPLETE"
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transparency = "DISABLED"
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#
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# This is the same as vanilla Biome Blending settings for Lod area.
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# Note that anything other than '0' will greatly effect Lod building time.
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@@ -687,14 +687,14 @@ _version = 3
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# '0' equals to Vanilla Biome Blending of '1x1' or 'OFF',
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# '1' equals to Vanilla Biome Blending of '3x3',
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# '2' equals to Vanilla Biome Blending of '5x5'...
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lodBiomeBlending = 3
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lodBiomeBlending = 1
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#
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# How should vanilla Minecraft fade into Distant Horizons LODs?
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#
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# NONE: Fastest, there will be a pronounced border between DH and MC rendering.
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# SINGLE_PASS: Fades after MC's transparent pass, opaque blocks underwater won't be faded.
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# DOUBLE_PASS: Slowest, fades after both MC's opaque and transparent passes, provides the smoothest transition.
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vanillaFadeMode = "DOUBLE_PASS"
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vanillaFadeMode = "SINGLE_PASS"
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[client.advanced.graphics.fog]
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#
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25
GlowingTorchflower/main.conf
Normal file
25
GlowingTorchflower/main.conf
Normal file
@@ -0,0 +1,25 @@
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## ##
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## Glowing Torchflower ##
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## Main Configuration ##
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## ##
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# Brightness of the fully grown torchflower
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# Default: 12
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torchflower-brightness: 12
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# Brightness of the torchflower in flowerpot
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# Default: 14
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torchflower-pot-brightness: 14
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# Torchflower has three stages of growth (third stage is fully grown)
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# Brightness of the first stage
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# Default: 3
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torchflower-stage1-brightness: 3
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# Brightness of the second stage
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# Default: 7
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torchflower-stage2-brightness: 7
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# Config Version. Used for automatic migration of config files.
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# Do not change this value manually.
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config-version: 1
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@@ -1,22 +0,0 @@
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# Disclaimer:
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#
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# It cannot be guaranteed that this mod is allowed on specific servers as it can possibly cause problems with anti-cheat plugins, (USE ONLY WITH CAUTION!)
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# This option enables client-side transforming. (can also be enabled in-game)
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enable-client-side: false
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# This option sets the protocol version to be used when connecting to servers. (can also be changed in-game)
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client-side-version: -1
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# Hides VIA button from multiplayer menu.
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hide-button: false
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# List of servers which ViaFabric will force disable transforming on client-side. It can be overwritten by setting per-server version.
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#
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# This isn't always the address in multiplayer menu; It will use the SRV record pointer when present, Check the game log for the address.
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# Uses https://wiki.vg/Mojang_API#Blocked_Servers format (mc.example.com, *.example.com, 192.168.0.1, 192.168.*)
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client-side-force-disable:
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- hypixel.net
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- '*.hypixel.net'
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- minemen.club
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- '*.minemen.club'
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- icantjoinlmfao.club
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# Fabric registry synchronization will be disabled when installed server-side and validation errors are ignored when installed on client-side.
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# Note: this setting only works on 1.20.4+ ViaFabric versions, and it might cause issues, use with caution.
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ignore-registry-sync-errors: false
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@@ -1,168 +0,0 @@
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# Thanks for downloading ViaVersion
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# Ensure you look through all these options
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# If you need help:
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# Discord - https://viaversion.com/discord
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# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
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#
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#----------------------------------------------------------#
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# GLOBAL OPTIONS #
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#----------------------------------------------------------#
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#
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# Should ViaVersion check for updates?
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check-for-updates: true
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# Send the supported versions with the Status (Ping) response packet
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send-supported-versions: false
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# Easier to configure alternative to 'block-protocols'. Uses readable version strings with possible '<' and '>' prefixes.
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# An example to block 1.16.4, everything below 1.16, as well as everything above 1.17.1 would be: ["<1.16", "1.16.4", ">1.17.1"]
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# You can use both this and the block-protocols option at the same time as well.
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block-versions: []
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# Block specific Minecraft protocol version numbers.
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# List of all Minecraft protocol versions: https://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com
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block-protocols: []
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# Change the blocked disconnect message
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block-disconnect-msg: You are using an unsupported Minecraft version!
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# If you use ProtocolLib, we can't reload without kicking the players.
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# (We don't suggest using reload either, use a plugin manager)
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# You can customize the message we kick people with if you use ProtocolLib here.
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reload-disconnect-msg: Server reload, please rejoin!
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# We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
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suppress-conversion-warnings: false
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#
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#----------------------------------------------------------#
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# GLOBAL PACKET LIMITER #
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#----------------------------------------------------------#
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# THIS FEATURE IS DISABLED ON 1.17.1+ PAPER SERVERS, SINCE IT HAS A BETTER PACKET-LIMITER INBUILT
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#
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# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
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# Clients by default send around 20-90 packets per second.
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#
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# What is the maximum per second a client can send (Use %pps to display their pps)
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# Use -1 to disable.
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max-pps: 800
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max-pps-kick-msg: You are sending too many packets!
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#
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# We can also kick them if over a period they send over a threshold a certain amount of times.
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#
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# Period to track (in seconds)
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# Use -1 to disable.
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tracking-period: 6
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# How many packets per second count as a warning?
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tracking-warning-pps: 120
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# How many warnings over the interval can we have
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# This can never be higher than "tracking-period"?
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tracking-max-warnings: 4
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# The kick message sent if the user hits the max packets per second.
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tracking-max-kick-msg: You are sending too many packets, :(
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# Should we enable our hologram patch?
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# If they're in the wrong place, enable this
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hologram-patch: false
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# This is the offset, should work as default when enabled.
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hologram-y: -0.96
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# Should we disable piston animation for 1.11/1.11.1 clients?
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# In some cases, when firing lots of pistons, it crashes them.
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piston-animation-patch: false
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# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
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chat-nbt-fix: true
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# Should we use prefix for team color on 1.13 and above clients?
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team-colour-fix: true
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# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
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disable-1_13-auto-complete: false
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# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
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1_13-tab-complete-delay: 0
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# For 1.13 clients the smallest (1 layer) snow doesn't have collisions, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
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fix-low-snow-collision: false
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# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants
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fix-infested-block-breaking: true
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# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
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truncate-1_14-books: false
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# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks.
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fix-non-full-blocklight: true
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# Fixes walk animation not shown when health is set to Float.NaN
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fix-1_14-health-nan: true
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# Should 1.15+ clients respawn instantly / without showing a death screen?
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use-1_15-instant-respawn: false
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#
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# Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option
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serverside-blockconnections: true
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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reduce-blockstorage-memory: false
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# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
|
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# Useful for lobbyservers where users can't build and those stems are used decoratively
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flowerstem-when-block-above: false
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# Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them.
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vine-climb-fix: false
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#
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# Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters.
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# CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present.
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ignore-long-1_16-channel-names: true
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#
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# Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline.
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forced-use-1_17-resource-pack: false
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# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
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resource-pack-1_17-prompt: ''
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#
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# Caches light until chunks are unloaded to allow later chunk update packets as opposed to instantly uncaching when the first chunk data is sent.
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# Only disable this if you know what you are doing.
|
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cache-1_17-light: true
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#
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# Get the world names which should be returned for each vanilla dimension
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map-1_16-world-names:
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overworld: minecraft:overworld
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nether: minecraft:the_nether
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end: minecraft:the_end
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#
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# If disabled, tamed cats will be displayed as ocelots to 1.14+ clients on 1.13 servers. Otherwise, ocelots (tamed and untamed) will be displayed as cats.
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translate-ocelot-to-cat: false
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#
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# Determines the value sent to 1.19+ clients on join if currently not accessible by ViaVersion.
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# It is not recommended to fake this value if your server is running 1.19 or later, as 1.20.5 have stricter chat handling and may get kicked otherwise.
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enforce-secure-chat: false
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#
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# Handles items with invalid count values (higher than max stack size) on 1.20.3 servers.
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handle-invalid-item-count: false
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#
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# Hides scoreboard numbers for 1.20.3+ clients on older server versions.
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hide-scoreboard-numbers: false
|
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#
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# Fixes 1.21+ clients on 1.20.5 servers placing water/lava buckets at the wrong location when moving fast, NOTE: This may cause issues with anti-cheat plugins.
|
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fix-1_21-placement-rotation: false
|
||||
#
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||||
#----------------------------------------------------------#
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# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
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#----------------------------------------------------------#
|
||||
#
|
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# No collide options, these allow you to configure how collision works.
|
||||
# Do you want us to prevent collision?
|
||||
prevent-collision: true
|
||||
# If the above is true, should we automatically team players until you do?
|
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auto-team: true
|
||||
# When enabled if certain entity data can't be read, we won't tell you about it
|
||||
suppress-metadata-errors: false
|
||||
# When enabled, 1.9+ will be able to block by using shields
|
||||
shield-blocking: true
|
||||
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
|
||||
# With the main hand, the blocking starts way faster.
|
||||
# (Requires "show-shield-when-sword-in-hand" to be disabled)
|
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no-delay-shield-blocking: false
|
||||
# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
|
||||
# The shield disappears when you switch to another item.
|
||||
# (Requires "shield-blocking" to be enabled)
|
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show-shield-when-sword-in-hand: false
|
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
|
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simulate-pt: true
|
||||
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
|
||||
bossbar-patch: true
|
||||
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
|
||||
bossbar-anti-flicker: false
|
||||
# This will show the new effect indicator in the top-right corner for 1.9+ players.
|
||||
use-new-effect-indicator: true
|
||||
# Should we replace extended pistons to fix 1.10.1 (Only on chunk loading)?
|
||||
replace-pistons: false
|
||||
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
|
||||
replacement-piston-id: 0
|
||||
# Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly)
|
||||
chunk-border-fix: false
|
||||
# Allows 1.9+ left-handedness (main hand) on 1.8 servers
|
||||
left-handed-handling: true
|
||||
# Tries to cancel block break/place sounds sent by 1.8 servers to 1.9+ clients to prevent them from playing twice
|
||||
cancel-block-sounds: true
|
||||
@@ -1,25 +0,0 @@
|
||||
smoothness=0.0
|
||||
min_smoothness=40.0
|
||||
max_smoothness=100.0
|
||||
cinematic_camera_modifier=1.0
|
||||
zoom=0.5300000000000002
|
||||
zoom_sensitivity=0.01
|
||||
third_person_zoom=4.0
|
||||
third_person_zoom_sensitivity=0.1
|
||||
third_person_cam_1_offset_x=-4.0
|
||||
third_person_cam_1_offset_y=0.0
|
||||
third_person_cam_1_offset_z=0.0
|
||||
third_person_cam_1_inverted=false
|
||||
third_person_cam_1_hide_gui=false
|
||||
third_person_cam_1_rotation_x=0.0
|
||||
third_person_cam_2_offset_x=-4.0
|
||||
third_person_cam_2_offset_y=0.0
|
||||
third_person_cam_2_offset_z=0.0
|
||||
third_person_cam_2_inverted=false
|
||||
third_person_cam_2_hide_gui=false
|
||||
third_person_cam_2_rotation_x=0.0
|
||||
modifier_key=RIGHT_ALT
|
||||
gui_opacity=1.0
|
||||
zoom_animation_from=1.0
|
||||
zoom_animation_to=0.1
|
||||
zoom_animation_duration=200
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"version": 2,
|
||||
"language": "en",
|
||||
"continueOnRestart": false,
|
||||
"forceLoadExistingChunks": false,
|
||||
"silent": false,
|
||||
"updateInterval": 1
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
{
|
||||
// Will creeper's active-explosion turn into firework?
|
||||
"CREEPER_EXPLODE_INTO_FIREWORK": true,
|
||||
// Will the active-explosion firework destroy nearby environment just like creeper normally exploding?
|
||||
"CREEPER_FIREWORK_DESTROY_BLOCK": false,
|
||||
// Will the active-explosion firework effect hurt nearby creature?
|
||||
"CREEPER_FIREWORK_HURT_CREATURE": false,
|
||||
// The probability of creeper turning into firework when actively explodes. It must be bigger than 0.0 and not exceed 1.0.
|
||||
"CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY": 1.0,
|
||||
// Will creeper explode into firework when die?
|
||||
"CREEPER_EXPLODE_INTO_FIREWORK_WHEN_DIE": false,
|
||||
// Will the death-explosion firework destroy nearby environment just like creeper normally exploding?
|
||||
"CREEPER_DEATH_FIREWORK_DESTROY_BLOCK": false,
|
||||
// Will the death-explosion firework effect hurt nearby creature?
|
||||
"CREEPER_DEATH_FIREWORK_HURT_CREATURE": false,
|
||||
// The probability of creeper turning into firework when die. It must be bigger than 0.0 and not exceed 1.0.
|
||||
"CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY_WHEN_DIE": 1.0
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
{
|
||||
"controls": {
|
||||
"keys": null
|
||||
},
|
||||
"movement": {
|
||||
"flightMode": "DEFAULT",
|
||||
"horizontalSpeed": 1.0,
|
||||
"verticalSpeed": 1.0
|
||||
},
|
||||
"collision": {
|
||||
"ignoreTransparent": false,
|
||||
"ignoreOpenable": false,
|
||||
"ignoreCustom": false,
|
||||
"whitelist": {
|
||||
"ids": [],
|
||||
"patterns": []
|
||||
},
|
||||
"ignoreAll": false,
|
||||
"alwaysCheck": false
|
||||
},
|
||||
"visual": {
|
||||
"perspective": "INSIDE",
|
||||
"showPlayer": true,
|
||||
"showHand": false,
|
||||
"fullBright": false,
|
||||
"showSubmersion": false
|
||||
},
|
||||
"utility": {
|
||||
"disableOnDamage": true,
|
||||
"freezePlayer": false,
|
||||
"allowInteract": false,
|
||||
"interactionMode": "CAMERA"
|
||||
},
|
||||
"servers": {
|
||||
"mode": "NONE",
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
},
|
||||
"notification": {
|
||||
"notifyFreecam": true,
|
||||
"notifyTripod": true
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
#Show a tooltip for the item currently selected in a container item's tooltip next to the main tooltip.
|
||||
#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
|
||||
#Default Value: ALWAYS
|
||||
#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
|
||||
selected_item_tooltips = "ALWAYS"
|
||||
#Invert scroll wheel direction for extracting / inserting items from a container item in precision mode.
|
||||
#Default Value: false
|
||||
invert_precision_mode_scrolling = false
|
||||
#Color item inventories on tooltips according to the container item's color.
|
||||
#Default Value: true
|
||||
colorful_tooltips = true
|
||||
#Select a modifier key required to be held to use precision mode.
|
||||
#In precision mode left-clicking inserts an item, and right-clicking extracts a single item, overriding vanilla mouse interactions. The scroll wheel can also be used for quickly moving items.
|
||||
#Default Value: CONTROL
|
||||
#Allowed Values: SHIFT, CONTROL, ALT
|
||||
precision_mode = "CONTROL"
|
||||
#Expand container item tooltips to reveal their contents.
|
||||
#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
|
||||
#Default Value: ALWAYS
|
||||
#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
|
||||
reveal_contents = "ALWAYS"
|
||||
#Show an indicator on container items when the stack carried by the cursor can be added in your inventory.
|
||||
#Default Value: true
|
||||
container_item_indicator = true
|
||||
#Always show item tooltips while interacting with container items, even when the cursor is currently carrying an item.
|
||||
#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
|
||||
#Default Value: ALT
|
||||
#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
|
||||
carried_item_tooltips = "ALT"
|
||||
#Disable sounds from inserting and extracting items from playing, as they trigger quite often with all the new interactions.
|
||||
#Default Value: true
|
||||
disable_interaction_sounds = true
|
||||
#Render a white overlay or the hotbar selected item frame over the slot the next item will be taken out of when right-clicking the container item.
|
||||
#Default Value: HOVER
|
||||
#Allowed Values: HOTBAR, HOVER
|
||||
slot_overlay = "HOVER"
|
||||
@@ -1,10 +0,0 @@
|
||||
#Allow extracting / inserting only a single item from a container item instead of all items from the selected slot while a modifier key is held.
|
||||
#In precision mode left-clicking inserts an item, and right-clicking extracts a single item, overriding vanilla mouse interactions. The scroll wheel can also be used for quickly moving items.
|
||||
#Default Value: true
|
||||
allow_precision_mode = true
|
||||
#Allow using the mouse wheel to scroll between slots in an item tooltip to choose the next item to extract.
|
||||
#Default Value: true
|
||||
allow_slot_cycling = true
|
||||
#Allow dragging the mouse while holding a container item to insert hovered items, or to extract container contents to empty hovered slots.
|
||||
#Default Value: true
|
||||
allow_mouse_dragging = true
|
||||
@@ -1,2 +0,0 @@
|
||||
Minecraft
|
||||
Friends&Foes
|
||||
@@ -1,2 +0,0 @@
|
||||
net.minecraft.class_1799
|
||||
mezz.jei.api.fabric.ingredients.fluids.IJeiFluidIngredient
|
||||
@@ -1,211 +0,0 @@
|
||||
[appearance]
|
||||
# Description: Display search bar in the center
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Max. recipe gui height
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[cheat_mode]
|
||||
# Description: How items should be handed to you
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
|
||||
[bookmarks]
|
||||
# Description: Add new bookmarks to the front of the bookmark list instead of the end.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
AddBookmarksToFrontEnabled = false
|
||||
|
||||
# Description: Extra features for bookmark tooltips
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [PREVIEW, INGREDIENTS]
|
||||
# Default Value: PREVIEW
|
||||
BookmarkTooltipFeatures = PREVIEW
|
||||
|
||||
# Description: Hold shift to show bookmark tooltip features
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
HoldShiftToShowBookmarkTooltipFeatures = true
|
||||
|
||||
# Description: Drag bookmarks to rearrange them in the list
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
DragToRearrangeBookmarksEnabled = true
|
||||
|
||||
|
||||
[advanced]
|
||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Catch render errors from ingredients and attempt to recover from them instead of crashing.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
CatchRenderErrorsEnabled = true
|
||||
|
||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
lookupFluidContentsEnabled = false
|
||||
|
||||
# Description: When searching for item tags, also include tags for the default blocks contained in the items.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
lookupBlockTagsEnabled = true
|
||||
|
||||
# Description: Number of milliseconds before a long mouse click is considered to become a drag operation
|
||||
# Valid Values: An integer in the range [0, 1000] (inclusive)
|
||||
# Default Value: 150
|
||||
dragDelayInMilliseconds = 150
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
# Description: Sorting order for displayed recipes
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [BOOKMARKED, CRAFTABLE]
|
||||
# Default Value: BOOKMARKED, CRAFTABLE
|
||||
RecipeSorterStages = BOOKMARKED, CRAFTABLE
|
||||
|
||||
|
||||
[tags]
|
||||
# Description: Show tag content in tooltips
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
TagContentTooltipEnabled = true
|
||||
|
||||
# Description: Hide tag content in tooltips if the tag has 1 ingredient
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
HideSingleIngredientTagsEnabled = true
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for Mod Names (prefix: @)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Tooltips (prefix: #)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for Tag Names (prefix: $)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Colors (prefix: ^)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resources locations (prefix: &)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search advanced tooltips (visible with F3+H)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
# Description: Search mod ids in addition to mod names
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
SearchModIds = true
|
||||
|
||||
# Description: Search mod aliases in addition to mod names
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
SearchModAliases = true
|
||||
|
||||
# Description: Search by the shorthand first letters of a mod's name
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
SearchShortModNames = true
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
[colors]
|
||||
# Description: Color values to search for
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
[debug]
|
||||
# Description: Debug mode enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Debug GUIs enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugGuis = false
|
||||
|
||||
# Description: Debug inputs enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugInputs = false
|
||||
|
||||
# Description: Debug ingredients enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugIngredients = false
|
||||
|
||||
# Description: Adds ingredients to JEI that intentionally crash, to help debug JEI.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CrashingTestItemsEnabled = false
|
||||
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
[modname]
|
||||
# Description: Formatting for mod name tooltip
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
jei:information
|
||||
minecraft:campfire_cooking
|
||||
minecraft:smelting
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:iron_boots",tag:{Damage:154}}
|
||||
@@ -1 +0,0 @@
|
||||
T:{count:1,id:"minecraft:oak_planks"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:iron_helmet",tag:{Damage:0}}
|
||||
@@ -1,5 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:spruce_planks"}
|
||||
T:{Count:1b,id:"minecraft:polished_andesite_stairs"}
|
||||
T:{Count:1b,id:"minecraft:polished_andesite"}
|
||||
T:{Count:1b,id:"create:gearbox"}
|
||||
T:{Count:1b,id:"create:sand_paper",tag:{Damage:0}}
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:spruce_stairs"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:spruce_fence"}
|
||||
@@ -1,4 +0,0 @@
|
||||
T:{count:1,id:"minecraft:diorite"}
|
||||
T:{count:1,id:"minecraft:dirt"}
|
||||
T:{count:1,id:"minecraft:oak_log"}
|
||||
T:{count:1,id:"minecraft:oak_planks"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{count:1,id:"minecraft:netherite_hoe"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{count:1,id:"minecraft:rabbit"}
|
||||
@@ -1,7 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:dripstone_block"}
|
||||
T:{Count:1b,id:"minecraft:cobblestone"}
|
||||
T:{Count:1b,id:"create:super_glue",tag:{Damage:45}}
|
||||
T:{Count:1b,id:"minecraft:stone"}
|
||||
T:{Count:1b,id:"minecraft:glass"}
|
||||
T:{Count:1b,id:"create:andesite_funnel"}
|
||||
T:{Count:1b,id:"create:shaft"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{count:1,id:"minecraft:deepslate"}
|
||||
@@ -1,16 +0,0 @@
|
||||
# Use Cloth Config mod for the descriptions.
|
||||
---
|
||||
contributorCosmetic: ''
|
||||
globalTooltip: false
|
||||
noMicrosoftTelemetry: true
|
||||
qol:
|
||||
suppressExperimentalSettingsWarning: false
|
||||
titleScreenNoFade: false
|
||||
hideDataComponentsTooltip: false
|
||||
loadingOverlayNoFade: false
|
||||
debug:
|
||||
showTranslatedTagsByDefault: false
|
||||
tagsTooltip: true
|
||||
debugTooltipMsg: false
|
||||
tagsTooltipAppendKeybindHint: true
|
||||
tagsPerPage: 6
|
||||
@@ -1,4 +0,0 @@
|
||||
# Use Cloth Config mod for the descriptions.
|
||||
---
|
||||
vars:
|
||||
Author: Snownee
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"enabled": false,
|
||||
"save_enabled_state": false,
|
||||
"scale_x": 57.583065,
|
||||
"scale_y": 57.583065,
|
||||
"min_distance": -1000.0,
|
||||
"max_distance": 1000.0,
|
||||
"fixed": false,
|
||||
"fixed_yaw": 154.60217,
|
||||
"fixed_pitch": 18.064854,
|
||||
"fixed_rotate_speed_y": 3.0,
|
||||
"fixed_rotate_speed_x": 3.0
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"disable_burnout": true,
|
||||
"jukebox_integration": true,
|
||||
"campfire_integration": true,
|
||||
"add_guide_to_loot_tables": true,
|
||||
"add_guide_to_creative_menu": true
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
{"renderMethod":"DEFAULT","encodingPreset":"MP4_CUSTOM","videoWidth":2560,"videoHeight":1440,"framesPerSecond":60,"bitRate":62914560,"outputFile":"C:\\Users\\joshu\\OneDrive\\Desktop\\DB PC\\Replay Renders","renderNameTags":false,"includeAlphaChannel":false,"stabilizeYaw":false,"stabilizePitch":false,"stabilizeRoll":false,"sphericalFovX":360,"sphericalFovY":180,"injectSphericalMetadata":false,"depthMap":false,"cameraPathExport":false,"antiAliasing":"NONE","exportCommand":"","exportArguments":"","exportArgumentsBgra":"-y -f rawvideo -pix_fmt bgra -s %WIDTH%x%HEIGHT% -r %FPS% -i - %FILTERS%-an -c:v libx264 -b:v %BITRATE% -pix_fmt yuv420p \"%FILENAME%\"","highPerformance":false}
|
||||
@@ -1,63 +0,0 @@
|
||||
{
|
||||
"core": {
|
||||
"notifications": true
|
||||
},
|
||||
"advanced": {
|
||||
"recordingPath": "./replay_recordings/",
|
||||
"cachePath": "./.replay_cache/",
|
||||
"renderPath": "./replay_videos/",
|
||||
"skipPostRenderGui": false,
|
||||
"askForOpenEye": true,
|
||||
"skipPostScreenshotGui": false,
|
||||
"fullBrightness": "replaymod.gui.settings.fullbrightness.gamma",
|
||||
"fullBrightness_valid_values": [
|
||||
"replaymod.gui.settings.fullbrightness.gamma",
|
||||
"replaymod.gui.settings.fullbrightness.nightvision",
|
||||
"replaymod.gui.settings.fullbrightness.both"
|
||||
]
|
||||
},
|
||||
"recording": {
|
||||
"recordSingleplayer": true,
|
||||
"recordServer": true,
|
||||
"indicator": true,
|
||||
"autoStartRecording": true,
|
||||
"autoPostProcess": true,
|
||||
"renameDialog": true
|
||||
},
|
||||
"replay": {
|
||||
"showChat": true,
|
||||
"showServerIPs": true,
|
||||
"camera": "replaymod.camera.classic",
|
||||
"camera_valid_values": [],
|
||||
"legacyMainMenuButton": false,
|
||||
"mainMenuButton": "DEFAULT",
|
||||
"mainMenuButton_valid_values": [
|
||||
"BIG",
|
||||
"DEFAULT",
|
||||
"TOP_LEFT",
|
||||
"TOP_RIGHT",
|
||||
"LEFT_OF_SINGLEPLAYER",
|
||||
"RIGHT_OF_SINGLEPLAYER",
|
||||
"LEFT_OF_MULTIPLAYER",
|
||||
"RIGHT_OF_MULTIPLAYER",
|
||||
"LEFT_OF_REALMS",
|
||||
"RIGHT_OF_REALMS",
|
||||
"LEFT_OF_MODS",
|
||||
"RIGHT_OF_MODS"
|
||||
]
|
||||
},
|
||||
"render": {
|
||||
"frameTimeFromWorldTime": false
|
||||
},
|
||||
"simplepathing": {
|
||||
"pathpreview": true,
|
||||
"autosync": true,
|
||||
"timelineLength": 1800,
|
||||
"interpolator": "replaymod.gui.editkeyframe.interpolator.catmullrom.name",
|
||||
"interpolator_valid_values": [
|
||||
"replaymod.gui.editkeyframe.interpolator.catmullrom.name",
|
||||
"replaymod.gui.editkeyframe.interpolator.cubic.name",
|
||||
"replaymod.gui.editkeyframe.interpolator.linear.name"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
true
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
}
|
||||
}
|
||||
@@ -95,7 +95,6 @@ minecraft\:block.cherry_wood.break=true
|
||||
minecraft\:entity.enderman.stare=true
|
||||
minecraft\:entity.generic.big_fall=true
|
||||
minecraft\:block.cherry_leaves.hit=true
|
||||
redbits\:timer_click=true
|
||||
minecraft\:entity.wandering_trader.no=true
|
||||
minecraft\:block.wool.hit=true
|
||||
minecraft\:entity.tadpole.flop=true
|
||||
@@ -233,7 +232,6 @@ minecraft\:entity.wolf.shake=true
|
||||
minecraft\:block.trial_spawner.ambient=true
|
||||
minecraft\:entity.firework_rocket.launch=true
|
||||
minecraft\:block.basalt.break=true
|
||||
redbits\:detector_click=true
|
||||
minecraft\:block.hanging_roots.fall=true
|
||||
minecraft\:block.ender_chest.open=true
|
||||
minecraft\:entity.piglin.jealous=true
|
||||
@@ -740,7 +738,6 @@ minecraft\:entity.zoglin.attack=true
|
||||
minecraft\:block.stone.fall=true
|
||||
minecraft\:ui.loom.take_result=true
|
||||
minecraft\:entity.puffer_fish.flop=true
|
||||
redbits\:latch_click=true
|
||||
minecraft\:block.big_dripleaf.tilt_down=true
|
||||
minecraft\:entity.parrot.death=true
|
||||
minecraft\:block.hanging_roots.place=true
|
||||
@@ -891,7 +888,6 @@ minecraft\:entity.phantom.ambient=true
|
||||
minecraft\:entity.cat.death=true
|
||||
minecraft\:block.sand.step=true
|
||||
minecraft\:entity.goat.screaming.ambient=true
|
||||
redbits\:flip_flop_click=true
|
||||
minecraft\:entity.ender_dragon.flap=true
|
||||
minecraft\:block.conduit.deactivate=true
|
||||
minecraft\:entity.generic.hurt=true
|
||||
@@ -1593,7 +1589,6 @@ minecraft\:block.trial_spawner.spawn_mob=true
|
||||
minecraft\:block.honey_block.place=true
|
||||
minecraft\:entity.mule.chest=true
|
||||
minecraft\:block.scaffolding.place=true
|
||||
redbits\:emitter_click=true
|
||||
minecraft\:block.netherrack.hit=true
|
||||
minecraft\:entity.wandering_trader.drink_potion=true
|
||||
minecraft\:block.snow.fall=true
|
||||
|
||||
@@ -9,208 +9,208 @@
|
||||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.0
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.0
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=1.0
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=1.0
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=1.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=1.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=1.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.0
|
||||
# Grass (Sound Type)
|
||||
GRASS=1.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=1.0
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=1.0
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Crop (Sound Type)
|
||||
CROP=0.0
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Stem (Sound Type)
|
||||
STEM=1.0
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=1.0
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=1.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Metal (Sound Type)
|
||||
METAL=1.0
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=1.0
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=1.0
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.5
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=1.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=1.0
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.0
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=1.0
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.0
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=1.0
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=1.0
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.0
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=1.0
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=1.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=1.0
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.0
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=1.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.0
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=1.0
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.5
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=1.0
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.1
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Grass (Sound Type)
|
||||
GRASS=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Crop (Sound Type)
|
||||
CROP=0.0
|
||||
# Stem (Sound Type)
|
||||
STEM=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=1.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Water (Block)
|
||||
minecraft\:water=0.25
|
||||
# Lava (Block)
|
||||
|
||||
@@ -9,205 +9,205 @@
|
||||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.5
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.1
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=0.5
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=0.3
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=0.5
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=0.5
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.5
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.5
|
||||
# Grass (Sound Type)
|
||||
GRASS=0.3
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=0.5
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=0.5
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Crop (Sound Type)
|
||||
CROP=0.5
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Stem (Sound Type)
|
||||
STEM=0.4
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=0.5
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Metal (Sound Type)
|
||||
METAL=1.25
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=0.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=0.5
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.1
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=0.3
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=0.5
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=0.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.5
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=0.5
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.1
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=0.5
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=0.5
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.5
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=0.5
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=0.5
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=0.5
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.5
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=0.5
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.5
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=0.5
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=0.5
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.1
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=0.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=0.5
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Grass (Sound Type)
|
||||
GRASS=0.3
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Crop (Sound Type)
|
||||
CROP=0.5
|
||||
# Stem (Sound Type)
|
||||
STEM=0.4
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=0.5
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
|
||||
Reference in New Issue
Block a user